ColliderChanges
ColliderChanges =
Partial<Omit<ColliderOptions,"collisionLayer"|"collisionMask">> &object
What setCollider changes: any of a collider’s settings, its own
layer and mask null to take its body’s again.
Type Declaration
Section titled “Type Declaration”| Name | Type |
|---|---|
collisionLayer? |
CollisionLayerHandle | null |
collisionMask? |
CollisionMask | null |