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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

stopCommandDeclaration

const stopCommandDeclaration: CommandDeclaration<{ }, WalkRefusal, undefined, true, false, true>

The stop command as characters() declares it: a budget of its own, at the most a handle may take, so however fast she clicked, a stop is never refused for its rate. A second late still runs, as a walk does.