setPresence
setPresence(
authority,player,entity,options?):void
Makes entity the one that stands for player in the world from the
tick’s end, or none with null: what her nameplate hangs over. Her
character in most games, which the characters plugin sets; her
dragon in a dragon game. Takes what setViewTarget takes, and refuses
as it does.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
authority |
EntityAuthority |
player |
Entity |
entity |
Entity | null |
options |
SetPresenceOptions |
Returns
Section titled “Returns”void