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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

omit

omit(handle): Omission

Removes one system of a listed plugin from every world made from the list, by its handle: omit(behaviours.systems.reapDead) for a game that keeps its dead. A whole plugin is left out by not listing it. A system another listed plugin requires or anchors to cannot be omitted: the world throws as it is made, naming both. As Bevy’s DefaultPlugins.build().disable::<X>() leaves one out by type, and Unity’s [DisableAutoCreation] one system.

Parameter Type
handle ReplaceableHandle

Omission