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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

PixelTextureBaseOptions

What every pixel texture takes, painted or drawn from files.

Property Type Default value Description
name string undefined What errors name it by, and what keys its random stream, so two textures on one seed paint apart: "grass".
normalScale? number 1 three’s normalScale, on both axes: how strongly the height bumps under the light.
pixelsPerMetre? number 16 How many texels make a metre, the 2D frame’s.
variation? "none" | "turn-and-mirror" | "mirror" | TextureVariation TextureVariation.TurnAndMirror How a pixel material varies it across a surface; a material may override it.