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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

SaveOwner

One owner of a key in the record.

Property Type Description
key string Its key in the record: game, kits.shop, engine.inventory. A key of an entity’s scope is kept in each saved entity’s record.
owner string Who it is, as an error names it: “the shop kit”.
save PluginSave -
scope SaveScope Where its state is read from and restored onto: the save’s own scope, or the one the game’s include moved an engine save to.